CG Artist
ロ―ランド セドリック ROLANDO CEDRIC
Dear Hiring Manager, I’m Cedric Rolando, a 37-year-old French digital creative living in Tokyo for almost 7 years. I have a Spouse Visa (I have applied for a permanent residency I’m waiting for the answer) and a 3 years old daughter. I can speak English, French, and I have an intermediate Japanese level. I am writing to express my interest in the Mid Environment Artists / Mid VFX Artist positions currently available at Upsurge Studios. With my background in Unreal Engine and a passion for creating visually stunning effects and environments, I am eager to contribute to your team of industry experts based in Japan.
After graduating from a Medias Engineering Master’s degree, I started in 2010 to work as a graphic designer for the video game industry in Paris, France.Aside from this work, I had more and more commissions for freelance work such as music video, motion design and creative works. I eventually became 100% freelance in 2012.With more than 15 years of experience I think I can say that I have a global vision of graphic production, and I’m currently focusing on Environment art, procedural creation and FX design. When I don’t have a freelance mission, I work on personal projects like video contests and I have started to create a Kanji exploration game on UE5.
Nevertheless, I can see my limits as a solo CG artist and I’m looking for a team I can bloom with.
What excites me most about the opportunity at Upsurge Studios is your dedication to blending the best global tools with the meticulous craftsmanship synonymous with Japanese work culture. Your commitment to creating high-quality products through specialized workflows, tools, and talents aligns perfectly with my own values and aspirations as a game artist.Thank you for considering my application. I am looking forward to the opportunity to discuss how my skills and experiences align with the needs of your team. Please find my portfolio attached for your review.
Best regards,
Cedric Rolando
TOKYO KITA City
東京都 北区
SPOUSE VISA
配偶者ビザ
FRENCH
フランス人 37歳
C.V
Scholarship
2005
Joliot-Curie Highschool ( Aubagne, France) Scientific Baccalaureate
2007
University of Provence ( Aix-en-Provence, France) Fine Art License L2
2008
Ingemedia Institute ( Toulon, France) Technics of Image and Sound License 3
2009
Ingemedia Institute ( Toulon, France) Master Internet and Medias Engineering Speciality : Information/ Communication
2010
Ingemedia Institute ( Toulon, France) Master Internet and Medias Engineering Speciality : Digital Production and Integration
Languages
Learning Japanese (Lower Intermediate Lovel) English : Fluent French : Native
Professional Experiences
Since 2009 - Now
Digital Creative Graphic Designer, Artworks, 3D, Video
2008 01-03
Internship Graphic Designer JEUXVIDEO.COM Webdata base updates, Illustrations, advertisements. Aurillac, France
2009 03-06
Internship Graphic Designer BIP MEDIAS Web and print designer, Illustrations Toulon, France
2010 01-03
Internship Webdesigner assistant UBISOFT Webdesign, print design, web advertisement Paris, France
2010-09 2011-06
2D Graphic Designer MIMESIS REPUBLIC Webdesign, print design, 3D rendering Paris, France
2011-12 2012-05
2D Graphic Designer LES ECHOS Events Organisation Webdesign, Webmastering, Emailing Paris, France.
2022-06 2023-05
CG Artist BACKSPACE Productions Inc. Environnement Artist, FX Shimokitazawa, Tokyo, Japan.
Hobbies
TRAVELS / DRAWING / PHOTOGRAPHY DIGITAL CREATION / SHOW, EXHIBITIONS / INTERNET / VIDEO GAMES /SNS
Inspiration
AcidMan, Alt-J, Amanda Palmer, Anohni, Angel Haze, Björk, BranVan 3000, Capsule, Caroline Lufkin, Cibo Matto, Central_67, Eels, Emilie Simon, FKA Twigs, InaIch, Koji Nakamura, Metric, Miki Furukawa, Regina Spektor, rhizomatiks, Philippe Katerine, Pomme Sakanaction, Santigold, Shiina Ringo, Shygirl, SUDA51, Sza, Tetsuya Mizuguchi, The Ting Tings, Tokyo Jihen, Yelle,Yayhel, Yuichi Kodama, V V Brown, Zazie.
Tools
- 3D
- Blender
- Unreal Engine 5
- Houdini ( Some experiences on 3Dsmax, Maya and Cinema4D as well)
- Substance Designer / Painter / Sampler / Stager / Modeler
- iOs Lidar / photogrametry
- Oculus Rift (Substance Modeler and Quills)
- Adobe After Effects plugins :
- Element3D,
- Plexus Trapcode Suite (Particular, Form, Mir, Tao, Soundkey…)
- VR / Mettle Skybox Studio
- Adobe Suite
- Photoshop, Illustrator, Indesign, Fuse, Dreamweaver ,Premiere Pro, Audition…
- Others
- Draw with Cintiq , Apple Pen
- Nomad Sculpt
- Procreate
- Loom
- Know how to use a DSLR
- Know how to use a 360 degrees camera
- MAC & PC
- Logic Pro X
- Iannix
- Meshlab, and basics of Photogrammetry
References

Published on…

Detailed experiences
Experiences
2014-09 2014-12
UNIVERSAL MUSIC Music Video JENN AYACHE, Forteresse - AFTER EFFECTS, Plexus
2014-04 2017-01
UNIVERSAL MUSIC Publishing Music Video N U I T, I feel Love N U I T, No Pain No Game N U I T, Another One N U I T, Looking for Gold N U I T, Hold your horses N U I T, Try Me N U I T, LIFE TAKER Kinect SDK, Blender 3D, After Effects, Elements3D, Plexus, Mettle Skybox
2016-09 2016-10
WARNER MUSIC Music Video SUPERBUS, ON THE RIVER - AFTER EFFECTS, Plexus
2017-09 2017-12
SANRIO x CASIO x GLOBE Jp Commercial video HELLO KITTYx BABY G
2020-12
POKEMON PIKACHU x CASIO x GLOBE Jp Commercial video POKEMON PIKACHU x BABY G
2022-09
VOLUMETRIC CAPTURE DEMO [KIYOSUMI-SHIRAKAWA BASE] As employee at Backspace Production Inc. Environnement Creation Forest (Quixel MegaScan Trees, Quixel MegaScans, MarketPlace) Beach (Fluid Ninja Live, Quixel MegaScans, Ultra Dynamic Sky) FXForest (Niagara Fire and Ice Magic FX) Beach (Fluid Ninja Live, Ultra Dynamic Sky)
2023-04
Grace Aimi「BED ROOM TRIP」 Environnement design, fx and lighting.
2024-03
J01 ~ WOW WOW WAR Tiktok x Nittele #JVMC2023 Procedural modeling, Environnement design, fx and lighting.
2024-04
La Reine de Kabukicho - Kabukicho Tower Creator’s Gallery Procedural modeling, Environnement design, FX and lighting.
Achievements
2011-02
Illustration for Lady GAGA V MAGAZINE
2013-07
Live Painting Paris
2014-11 2014-12
**Exhibition 「D R E A M | D R O P S」**Paris
2015-01 2015-02
Exhibition 「D R E A M | D R O P S」 2nd EditionParis
2019-01
**「See The Sun 」**First Short Movie
2019-11 2019-12
**Group Exhibition「 Sekai no Kawaii」**Tokyo
2021
**Group Exhibition - Immigration Museum Tokyo “Seeing Us”**Tokyo
2022
**Group Exhibition - Immigration Museum Tokyo “Cultural BYOne!”**Tokyo
2023
**Group Exhibition - Immigration Museum Tokyo x Tokyo Biennale 2023 “This is not a cultural showcase but a window to the soul”**Tokyo
2024
Semi Grand PrixTiktok x 日テレ Japan Vertical Music Video Contest New Hope Award Kabukicho Tower - Creator’s Gallery Project 109Cinemas AwardKabukicho Tower - Creator’s Gallery Project
Portfolio Selection
Environnements & FX
#JVMC2023 #縦型mv
Environnement, FX, Lighting, Procedural Nodes, Cut/Edit. Semi Grand Prix. Tiktok x日テレ
My submission for the Japan Vertical Music Video Contest 2023. Mainly made with Blender 4.0 and After Effects 2024, and a minor use of Houdini 2024. Song by J01 and Tetsuya Komuro, volumetric data provided by the team of the contest. https://japanverticalmvcontest.com/



@neoyume.com ♬ WOW WAR TONIGHT ~時には起こせよムーヴメント - (JO1 ver.) -MV Contest サビ- - JO1
La Reine de Kabukicho
Environnement, FX, Lighting, Procedural Nodes, Cut/Edit. New Hope賞・109シネマズプレミアム賞



VOLUMETRIC CAPTURE DEMO [KIYOSUMI-SHIRAKAWA BASE]
0:38 > 1:31 ( except the hologram mesh/FX) Unreal Engine 5, Niagara, FluidNinja, UltraDynamicSky




Grace Aimi「BED ROOM TRIP」
1/Tokyo Street Environnement design, fx and lighting : Assembly of assets from Adobe Substance Collection and NoneCG Japan-8Blocks pack, Adobe Substance Painter, Ultra Dynamic Sky




2/ Tokyo Appartement Environnement design, fx and lightning : Adobe Substance Collection, Adobe Substance Painter




3/ Chessboard levelEnvironnement design, fx and lightning : Adobe Substance Collection, Adobe Substance Painter Characters, rigging and animations : Chess Pawn




4/Clay World Environnement design, fx and lightning Character, rigging, Animal, rigging and animations: Adobe Substance Modeler, Unreal Engine 5 Shader




5/Space World Environnement design, fx Blender, Unreal Engine 5 Niagara

Video of the project:
Texture & Materials
Hand painted textures
Stylized 3D assets with 2D shaders






Procedural Creation / Substance Designer












Blender Shader Node






Personal Projects
Concept art, Environnement, FX, Modeling, Sculpting (My Kappa friends, Japan and Kanji.)
Music Video : Tokyo Cliches
Personal Video Game project : Kanji Atlas



