3D / Art Direction / Artworks / Brand Identity / Digital Paintings / VR
The Masks
- 3D
- Blender
- Oculus Medium
- Substance Designer
- Substance Painter

Experience of my new 3D workflow; I started to sculpt the mask in 3D with Oculus Medium, then I optimized meshes on Blender. Finally I prepared the mesh for texturing. Made by : Rolando Cedric - neoyume.com
